Wednesday, November 5, 2008

Credits rough

Taking forever to render on my machine at home, but this is the rough render.

Wednesday, October 29, 2008

Film Poster- 2nd Draft


Looking towards something like this.

couple of updated screen shots





Grain and old film footage. Completed shots rendered like this.

Thursday, October 23, 2008

Still shots












Some of these are missing the grain and 'old film scratch" overlay, moreso just to see when rendered what looks ok and what doesn't.



Wednesday, October 22, 2008

...ok, I'm cool

Ok, I'm alright now. The project isn't due tomorrow, just 70%. I think I've done that so I've had my panic attack and moved on. Thank Joe Quesada, John Romita Jr and the rest of The Marvel crew for distracting me long enough to calm down. This isn't to say I'm not still pissed and that the group still needs to keep soldiering on, but at least we're getting somewhere.

I got taxes to do, and editing/compositing/rendering to do tonite and there's no gurantees it's all going to be there but we'll see.

Tuesday, October 21, 2008

Lost

Well, I thought I'd better update the blog. Basically my shots are done, I'm just tidying up what's missing from some, like grass etc. But truthfully, Im at a loss as to whether the film will be done because I have only a handful of usuable shots from the group and have no idea what to expect before final film review thursday. Utimatley, I get the blame on assessment day despite the stupid amount of work I've done to get this far.
Basically, Im also at a loss as to what to do now. Ideally, I would have liked the shots a week or 2 ago to start adding backgrounds, animating clouds/compositing all then edit and add the music track. Then I allowed to get the shots as late as yesterday, giving me 1-2 days to then composite/assemble bgs and edit. But since that didn't happen. Im left to render my shots out, not knowing exactly what to do with them. I can't tell a story with them alone, and even though I insisted on knowing beforehand of what realistically can and can't be achieved by the date so I had time to readjust, create extra drawings for stills if needed etc. I now have no time to do that, and really don't know what to ssay or hand in on thursday. I dont even think the half a day Im going to have tomorrow with the shots from the others will be enough time to do anything with them plus my own rendering/editing.

So that's it. I have outside work due today which I'm behind on, and despite the idea of extention, I have work coming up for the next 4 days after thursday so I dont know what to do. I kind of wish I had planned for a smaller film and gone solo or had jumped onboard and gone with someone else's idea and would have saved time, sleep and stress, plus all the sacrifies I took this year. Ultimatley, I dedicated this film to my pop, and I'm embarrassed it won't be what I initially intended it to be. maybe I'll just sling a trailer together, and complete the film in my own time. Anyways, gotta go.

Friday, October 10, 2008

Grain test 2

Ok, you can't tell that this is in 1920 x 1080 res, cause this is Youtube but, I added the extra missing elements in the bg and the black border, which luckily came with the old grain overlay. Anyways...

Wednesday, October 1, 2008

Update Colour code

#717171 is the grey colour for Norton's Jow/crest.
I realised the colour I listed below was the older colour.

Also, I couldn't save the action to email in regard to the linework, all I basically do is make sure that the levels make the lines black and the whites white to rip the white out of the picture. Another way is that I just crank the brightness/contrast up to 100%. Play it by ear. Basically, I'm trying to keep the linework black and roughish.

Gotta run.

Sunday, September 28, 2008

Old Film Grain Test- you tube

Youtube quality not fantastic and the background elements are slightly incomplete and/or missing but you get the idea.

Colouring part 2

I'll be quick cause I just got in from work and Im really tired.

Basically to expand to what I previously said in regards to colour, I'm using photoshop as that way I can colour the areas that I want, leave the rest transparent and after effects will recognise the transparency.

the first example is for a well lit shot, the example with norton the rooster is for those shots that need to be a little darker in the lighting respects. Use your discression, but the storyboards give an indication of the lighting/shadows, the major light source is to the right of raymond's house (as in the afternoon sun) but I can show examples of where I've already coloured shots to give an idea of where it's at.


First layer is line work (transparent)
Second layer is the flat colour (see previous posts for colours on characters)


Third layer is shade layer (50% opacity) with black airbrush. To stay in the line area use the magic wand tool.





Fourth layer is the highlights (40% opacity) with white airbrush. I use the wand tool again to stay in the area between the black line and the shaded areas.
for a character/shot which needs a darker black shade; same steps as above but there is an extra shade layer.

(Transparent line layer)

(Flat colour layer- watch for pixel gaps between colour and line that the "bucket fill" tool might not fill- I set this layer to "multipy" so that I can make touch ups with the pencil tool without colouring over the lines.) (first shaded layer)


the second shade layer (69% opacity) with Black air brush. This layer is used to make some of the previous shaded areas darker. This doesn't cover the exact same areas as the previous area but allows for a gentle gradation between flat colour/shaded area/darker shaded area.
(second shade layer added)
Hope this makes sense. Ill get some examples of old film look up on youtube today too.

(finished frame- highlight layer added)