Thursday, August 28, 2008

Background- experiments




I'm thinking to get the closest look that I wanted for the background elements I will use a combination of the 3d lighting for the elements within Maya, and then using various opacity layers in Photo shop, just enhance the areas with a "Permanent marker Medium tip" which gives it a soft but not as clean shaded look (as per above), which will hopefully look closer to the "chaplin" backgrounds that I'm trying to achieve.





Above are some failed experiments with part of a scene with attempts to give the 3d elements a "rougher look" but using filters...I guess there's a reason why most comic book colourers barley use them...

What I believe will add to the overall look will be the post production elements such as the film grain and the vertical noise lines from the old style films.

Thursday, August 21, 2008

Image and rough paint numbers





Rough colors. Still experimenting with black shade layers as quicktime throws out alot of the "blackness" of shadows that I wanted.
I'll get back to that shortly.

Grey scale: airbrush with 0% hardness (?)

I'm no expert but I tend to work on 4-5 basic layers layers.
setout in this order in the "layers" tab. the colours in brackets are just a key for my eye so that I know when I look at it what that layer is. (can be set via "layer properties")

Highlight (yellow)- magic wand inside line- highlight/rim light areas
shade layer (2) (purple)- Opacity TBA black : this layer is for the darker black areas if needed
shade layer(1) (blue)- 50% Opacity black
flat colour layer (red)- multiply
line layer



Norton:

suit: 636363
Highlight suit: c0c0c0
Shade: black with 50% opacity (overlaping shade layer tba)
feathers: e2e2e2
Highlight feathers: white
Jow/crest: a87272
Beak: white

Ray:

pants: 888888
fur: cbcbcb
shirt: white
Highlight fur: white

Saturday, August 16, 2008

Latest Line Test update

This is missing several shots that I haven't had time to assemble yet but it's starting to get somewhere or at least show the idea. Some shots need some sort of hold for extra time but all I can do at this stage is to keep churning out the roughs and worry about the colouring and backgrounds later.

Tuesday, August 12, 2008

Colour scene test- with muted colour

Still leaning towards a straight black and white with red and green on the rabbitohs.




Colour tests for final film





Thursday, August 7, 2008

Poster/Credit Images update



Latest line tests- 30-7-2008

http://www.youtube.com/watch?v=K1t-HY1h1-Y# In Case this video doesn't work. For some strange reason, I was unable to post my Youtube video here so I uploaded it straight to the Blog page...*shrug*

Anyways, this is still missing 4 shots that I havent had a chance to assemble yet, and not counting the ones I'm currently working on sitting on the lightbox which are to be scanned over the weekend. (Hopefully).

Back to the Front :P

Wednesday, August 6, 2008

Tuesday, August 5, 2008

More 3d experimenting- Work in Progress






Examples of experimenting with Ramp values to shaders to try and create soft black and white background elements for the film that won't clash with the foreground characters like you see in the above examples from the Chaplin film "City Lights". These look ok and will not be a huge main feature in many shots, but the problem will be the main house which I will have to continue re-modelling when I don't have alot of time to do. It's hard to do all the BG stuff AND animate 2d and colour at the same time....shrug.

The Battle continues...

Friday, August 1, 2008

New Blog for Portfolio work

www.paul-mason-folio.blogspot.com

This is the link for Portfoilo work seperate to the short film.

Thanks